In article <orCdnSMDFZJ_tgXYnZ2dnUVZ_oSnnZ2d.DeleteThis@comcast.com>,
"Lynn Coffelt" <coffelt2.DeleteThis@comcast.net> wrote:
>
> Seems like our homebrew shop antenna simulator also used a headflash switch
> simulator to keep the bearing motor from halting at brg 000 each revolution?
> Or maybe the switch simulator was only necessary to synch the actual antenna
> with the indicator bearing motor? Hey, it wasn't yesterday!
> Old Chief Lynn
>
>
Seems to me, as I recall, you only need the Heading Pulse to resync the
system. As I recall, the AutoSync didn't come out untill after the 2400.
I built my own simulator, and it generated both Heading Pulse and Bearing
Pulse Train, by counting the Bearing Pulses, and then adding a Heading
Pulse at the approprate time. Had to design it for a cople of different
Pulse Trains, for different units, as I recall. Been a LONG TIME, since
I even looked at that stuff. I wonder if I can even find my old
simulator now........ Hmmmm Alzhimers maybe setting in....
Bruce in alaska
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>> Stay informed about: furuno display units models 2400& 1600